GMNET WARGAME DOCUMENTATION
OPERATIONAL MANUAL
CLASSIFICATION: UNCLASSIFIED // FOR TRAINING USE
Defeat your opponent by inflicting unsustainable losses across
Air,
Naval, and
Ground forces.
Victory is achieved when the enemy reaches critical loss thresholds.
5-TURN COMBAT SEQUENCE
✈
TURN 1: AIR SUPERIORITY
Air forces engage for control of the skies. Winner gains +20% naval bonus.
⚓
TURN 2: NAVAL ENGAGEMENT
Fleets battle for sea control. Air superiority winner receives combat bonus.
✈
TURN 3: AIR SUPPORT
Remaining air forces conduct support operations. Attritional losses continue.
⚔
TURN 4: GROUND OFFENSIVE
Land forces engage. Air/Naval superiority grants +30%/+15% ground bonuses.
⚡
TURN 5: FINAL RESOLUTION
Final operations across all domains. Outcome determined by total losses.
✈
AIRCRAFT COMBAT VALUE
5th Generation
10 points
F-22, F-35, J-20, Su-57
4.5 Generation
7 points
Rafale, Typhoon, Su-35
4th Generation
5 points
F-16, F-15, MiG-29
3rd Gen / Legacy
1-2 points
⚓
NAVAL COMBAT VALUE
Aircraft Carrier
100 points
Cruiser
40 points
Submarine
30 points
Destroyer
25 points
Frigate
15 points
Corvette / Patrol
5-8 points
⚔
GROUND FORCES
Ground combat is based on active military personnel.
Each 10,000 troops = 1 combat point.
Air and naval superiority provide significant bonuses to ground operations.
50%+
DECISIVE
Enemy suffers total defeat
30%+
VICTORY
Enemy forced to withdraw
<20%
STALEMATE
No clear winner
LOSS CALCULATION:
Total = (Air losses × 40%) + (Naval losses × 30%) + (Ground losses × 30%)
☢
NUCLEAR ARSENALS
Nuclear capabilities are displayed for reference only and are not used in the simulation.
This is a conventional warfare scenario.