THEATER COMMAND v2.0
🇨🇾 Cyprus YOUR COMMAND
VS
🇲🇹 Malta AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Cyprus in green)

AIR POWER 0 vs 0 pts
NAVAL POWER 24 vs 0 pts
GROUND POWER 450 vs 59 pts

// CYPRUS — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 11 hulls · 24 pts · 8 groups

FPB 3 Patrol
Coastal 2 Coastal
Rodman 55 2 Patrol
Al Mubrukah 1 Patrol
Saar 62 1 Patrol
Esterel 1 Patrol
+ 1 more classes

ARMY 15,000 troops · 450 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Cyprus profile →

// MALTA — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 1,950 troops · 59 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Malta profile →

// ENEMY DOCTRINE

READ THE RULES