THEATER COMMAND v2.0
🇨🇲 Cameroon YOUR COMMAND
VS
🇬🇭 Ghana AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Cameroon in green)

AIR POWER 30 vs 20 pts
NAVAL POWER 0 vs 0 pts
GROUND POWER 762 vs 465 pts

// CAMEROON — ORDER OF BATTLE

AIR 6 combat aircraft · 30 pts · 6 groups

Alpha Jet 6 4th gen

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 25,400 troops · 762 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Cameroon profile →

// GHANA — ORDER OF BATTLE

AIR 4 combat aircraft · 20 pts · 4 groups

JL-8 4 4th gen

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 15,500 troops · 465 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Ghana profile →

// ENEMY DOCTRINE

READ THE RULES