THEATER COMMAND v2.0
🇨🇺 Cuba YOUR COMMAND
VS
🇺🇾 Uruguay AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Cuba in green)

AIR POWER 0 vs 12 pts
NAVAL POWER 27 vs 0 pts
GROUND POWER 7,875 vs 630 pts

// CUBA — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 6 hulls · 27 pts · 6 groups

Rio Damuji 1 Frigate
Pauk II 1 Corvette
Delfin 1 Coastal
Osa II 1 Patrol
Zhuk 1 Patrol
Stenka 1 Patrol

ARMY 49,000 troops · 7,875 pts · 8 brigades

T-55 1100 MBT
T-62 400 MBT
ZiS-2 600 TowedArtillery
BMP-1 200 IFV
BTR-60 400 APC
BM-21 Grad 145 MLRS
+ 19 more models

Full Cuba profile →

// URUGUAY — ORDER OF BATTLE

AIR 4 combat aircraft · 12 pts · 4 groups

A-37 Dragonfly 4 3rd gen

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 21,000 troops · 630 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Uruguay profile →

// ENEMY DOCTRINE

READ THE RULES