THEATER COMMAND v2.0
🇪🇪 Estonia YOUR COMMAND
VS
🇮🇪 Ireland AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Estonia in green)

AIR POWER 0 vs 0 pts
NAVAL POWER 8 vs 30 pts
GROUND POWER 213 vs 285 pts

// ESTONIA — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 4 hulls · 8 pts · 4 groups

Kindral Kurvits 1 Patrol
Raju 1 Patrol
Pikker 1 Patrol
Valve 1 Patrol

ARMY 7,100 troops · 213 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Estonia profile →

// IRELAND — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 15 hulls · 30 pts · 8 groups

Samuel Beckett 4 Patrol
Zodiac 2 Patrol
Lake 1 Patrol
Cygnus Typhoon 1 Patrol
Arvor 250 1 Patrol
Targa 31 1 Patrol
+ 5 more classes

ARMY 9,500 troops · 285 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Ireland profile →

// ENEMY DOCTRINE

READ THE RULES