THEATER COMMAND v2.0
🇸🇱 Sierra Leone YOUR COMMAND
VS
🇸🇨 Seychelles AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Sierra Leone in green)

AIR POWER 0 vs 0 pts
NAVAL POWER 0 vs 0 pts
GROUND POWER 255 vs 13 pts

// SIERRA LEONE — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 8,500 troops · 255 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Sierra Leone profile →

// SEYCHELLES — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 420 troops · 13 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Seychelles profile →

// ENEMY DOCTRINE

READ THE RULES