THEATER COMMAND v2.0
πŸ‡¦πŸ‡¬ Antigua and Barbuda YOUR COMMAND
VS
πŸ‡ΈπŸ‡· Suriname AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by Γ—1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops β€” and amphibious forces fight at Γ—0.5.

// FORCE BALANCE (share of points, Antigua and Barbuda in green)

AIR POWER 0 vs 0 pts
NAVAL POWER 0 vs 0 pts
GROUND POWER 7 vs 55 pts

// ANTIGUA AND BARBUDA β€” ORDER OF BATTLE

AIR 0 combat aircraft Β· 0 pts Β· 0 groups

No combat aircraft on record.

NAVY 0 hulls Β· 0 pts Β· 0 groups

No combat fleet on record.

ARMY 240 troops Β· 7 pts Β· 8 brigades estimated

No vehicle inventory β€” ground strength estimated from personnel.

Full Antigua and Barbuda profile β†’

// SURINAME β€” ORDER OF BATTLE

AIR 0 combat aircraft Β· 0 pts Β· 0 groups

No combat aircraft on record.

NAVY 0 hulls Β· 0 pts Β· 0 groups

No combat fleet on record.

ARMY 1,840 troops Β· 55 pts Β· 8 brigades estimated

No vehicle inventory β€” ground strength estimated from personnel.

Full Suriname profile β†’

// ENEMY DOCTRINE

READ THE RULES