THEATER COMMAND v2.0
🇬🇶 Equatorial Guinea YOUR COMMAND
VS
🇸🇳 Senegal AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Equatorial Guinea in green)

AIR POWER 20 vs 0 pts
NAVAL POWER 0 vs 0 pts
GROUND POWER 72 vs 408 pts

// EQUATORIAL GUINEA — ORDER OF BATTLE

AIR 4 combat aircraft · 20 pts · 4 groups

Su-25 Frogfoot 4 4th gen

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 2,400 troops · 72 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Equatorial Guinea profile →

// SENEGAL — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 13,600 troops · 408 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Senegal profile →

// ENEMY DOCTRINE

READ THE RULES