THEATER COMMAND v2.0
🇭🇳 Honduras YOUR COMMAND
VS
🇹🇹 Trinidad and Tobago AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Honduras in green)

AIR POWER 78 vs 0 pts
NAVAL POWER 0 vs 0 pts
GROUND POWER 449 vs 122 pts

// HONDURAS — ORDER OF BATTLE

AIR 20 combat aircraft · 78 pts · 8 groups

F-5E Tiger II 9 4th gen
A-37 Dragonfly 9 3rd gen
F-5 Freedom Fighter 2 3rd gen

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 14,950 troops · 449 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Honduras profile →

// TRINIDAD AND TOBAGO — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 4,050 troops · 122 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Trinidad and Tobago profile →

// ENEMY DOCTRINE

READ THE RULES