THEATER COMMAND v2.0
🇨🇩 Congo Democratic Republic YOUR COMMAND
VS
🇪🇷 Eritrea AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Congo Democratic Republic in green)

AIR POWER 30 vs 10 pts
NAVAL POWER 0 vs 9 pts
GROUND POWER 4,028 vs 2,605 pts

// CONGO DEMOCRATIC REPUBLIC — ORDER OF BATTLE

AIR 6 combat aircraft · 30 pts · 6 groups

Su-25 Frogfoot 6 4th gen

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 134,250 troops · 4,028 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Congo Democratic Republic profile →

// ERITREA — ORDER OF BATTLE

AIR 2 combat aircraft · 10 pts · 2 groups

Su-27 Flanker 2 4th gen

NAVY 4 hulls · 9 pts · 4 groups

Osa II 1 Coastal
Super Dvora Mk II 1 Patrol
Swift ship 1 Patrol
35-ton Patrol Boat 1 Patrol

ARMY 301,750 troops · 2,605 pts · 8 brigades

T-55A 270 MBT
BM-21 Grad 35 MLRS
2S1 Gvozdika 32 SPArtillery
M-46 39 TowedArtillery
BMP-1 15 IFV
2S5 Giatsint-S 13 SPArtillery
+ 4 more models

Full Eritrea profile →

// ENEMY DOCTRINE

READ THE RULES