THEATER COMMAND v2.0
🇯🇵 Japan YOUR COMMAND
VS
🇵🇭 Philippines AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Japan in green)

AIR POWER 2,060 vs 77 pts
NAVAL POWER 1,697 vs 348 pts
GROUND POWER 6,953 vs 1,726 pts

// JAPAN — ORDER OF BATTLE

AIR 331 combat aircraft · 2,060 pts · 8 groups

F-15 Eagle 199 4th gen
Mitsubishi F-2 85 4.5th gen
F-35 Lightning II 47 5th gen

NAVY 86 hulls · 1,697 pts · 8 groups

Sōryū 12 Submarine
Murasame 9 Destroyer
Oyashio 6 Submarine
Taigei 5 Submarine
Izumo 2 Carrier
Asagiri 6 Destroyer
+ 11 more classes

ARMY 247,000 troops · 6,953 pts · 8 brigades

Komatsu LAV 1818 APC
Type 90 340 MBT
FH-70 480 TowedArtillery
Type 10 139 MBT
Type 96 Wheeled APC 381 APC
Type 73 APC 338 APC
+ 10 more models

Full Japan profile →

// PHILIPPINES — ORDER OF BATTLE

AIR 11 combat aircraft · 77 pts · 8 groups

FA-50 Fighting Eagle 11 4.5th gen

NAVY 78 hulls · 348 pts · 8 groups

Andrada 22 Coastal
Unknown 5 Amphibious
Del Pilar 3 Frigate
Jose Rizal 2 Frigate
Patrol 12 Patrol
Tarlac 2 Amphibious
+ 13 more classes

ARMY 150,000 troops · 1,726 pts · 8 brigades

M113 265 APC
GKN Simba 142 APC
M101 130 TowedArtillery
V-150 Commando 130 APC
AIFV 51 IFV
OTO Melara Mod 56 100 TowedArtillery
+ 7 more models

Full Philippines profile →

// ENEMY DOCTRINE

READ THE RULES