THEATER COMMAND v2.0
🇦🇺 Australia YOUR COMMAND
VS
🇵🇬 Papua New Guinea AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Australia in green)

AIR POWER 888 vs 0 pts
NAVAL POWER 364 vs 0 pts
GROUND POWER 1,827 vs 108 pts

// AUSTRALIA — ORDER OF BATTLE

AIR 96 combat aircraft · 888 pts · 8 groups

F-35 Lightning II 72 5th gen
F/A-18 E/F Super Hornet 24 4.5th gen

NAVY 39 hulls · 364 pts · 8 groups

Collins 6 Submarine
Anzac 7 Frigate
Hobart 3 Destroyer
Cape 18 Patrol
Canberra 2 Amphibious
Choules 1 Amphibious
+ 1 more classes

ARMY 58,600 troops · 1,827 pts · 8 brigades

Bushmaster PMV 763 APC
M113 431 APC
M1A2 Abrams 46 MBT
Hawkei PMV 1098 Light
M777 48 TowedArtillery
ASLAV 257 Light
+ 2 more models

Full Australia profile →

// PAPUA NEW GUINEA — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 3,600 troops · 108 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Papua New Guinea profile →

// ENEMY DOCTRINE

READ THE RULES