THEATER COMMAND v2.0
πŸ‡§πŸ‡³ Brunei YOUR COMMAND
VS
πŸ‡ΎπŸ‡ͺ Yemen AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by Γ—1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops β€” and amphibious forces fight at Γ—0.5.

// FORCE BALANCE (share of points, Brunei in green)

AIR POWER 0 vs 291 pts
NAVAL POWER 0 vs 7 pts
GROUND POWER 216 vs 1,200 pts

// BRUNEI β€” ORDER OF BATTLE

AIR 0 combat aircraft Β· 0 pts Β· 0 groups

No combat aircraft on record.

NAVY 0 hulls Β· 0 pts Β· 0 groups

No combat fleet on record.

ARMY 7,200 troops Β· 216 pts Β· 8 brigades estimated

No vehicle inventory β€” ground strength estimated from personnel.

Full Brunei profile β†’

// YEMEN β€” ORDER OF BATTLE

AIR 75 combat aircraft Β· 291 pts Β· 8 groups

MiG-29 Fulcrum 23 4th gen
MiG-21 Fishbed 20 3rd gen
Su-17 Fitter 20 3rd gen
F-5E Tiger II 10 4th gen
F-5 Freedom Fighter 2 3rd gen

NAVY 3 hulls Β· 7 pts Β· 3 groups

Osa 1 Coastal
Sana 1 Patrol
Patrol 1 Patrol

ARMY 40,000 troops Β· 1,200 pts Β· 8 brigades estimated

No vehicle inventory β€” ground strength estimated from personnel.

Full Yemen profile β†’

// ENEMY DOCTRINE

READ THE RULES