THEATER COMMAND v2.0
🇩🇰 Denmark YOUR COMMAND
VS
🇮🇸 Iceland AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Denmark in green)

AIR POWER 390 vs 0 pts
NAVAL POWER 44 vs 0 pts
GROUND POWER 763 vs 0 pts

// DENMARK — ORDER OF BATTLE

AIR 57 combat aircraft · 390 pts · 8 groups

F-35 Lightning II 21 5th gen
F-16 Fighting Falcon 36 4th gen

NAVY 7 hulls · 44 pts · 7 groups

Iver Huitfeldt 1 Frigate
Absalon 1 Frigate
Thetis 1 Frigate
MHV 800 1 Patrol
MHV 900 1 Patrol
Diana 1 Patrol
+ 1 more classes

ARMY 14,500 troops · 763 pts · 8 brigades

Piranha V 309 APC
Leopard 2A7DK 44 MBT
Piranha IIIC 90 APC
CV9035DK 44 IFV
ATMOS 2000 19 SPArtillery
PULS 8 MLRS
+ 2 more models

Full Denmark profile →

// ICELAND — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 0 troops · 0 pts · 0 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Iceland profile →

// ENEMY DOCTRINE

READ THE RULES