THEATER COMMAND v2.0
🇪🇷 Eritrea YOUR COMMAND
VS
🇿🇦 South Africa AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Eritrea in green)

AIR POWER 10 vs 125 pts
NAVAL POWER 9 vs 139 pts
GROUND POWER 2,605 vs 3,459 pts

// ERITREA — ORDER OF BATTLE

AIR 2 combat aircraft · 10 pts · 2 groups

Su-27 Flanker 2 4th gen

NAVY 4 hulls · 9 pts · 4 groups

Osa II 1 Coastal
Super Dvora Mk II 1 Patrol
Swift ship 1 Patrol
35-ton Patrol Boat 1 Patrol

ARMY 301,750 troops · 2,605 pts · 8 brigades

T-55A 270 MBT
BM-21 Grad 35 MLRS
2S1 Gvozdika 32 SPArtillery
M-46 39 TowedArtillery
BMP-1 15 IFV
2S5 Giatsint-S 13 SPArtillery
+ 4 more models

Full Eritrea profile →

// SOUTH AFRICA — ORDER OF BATTLE

AIR 25 combat aircraft · 125 pts · 8 groups

JAS 39 Gripen 25 4th gen

NAVY 15 hulls · 139 pts · 8 groups

Heroine 3 Submarine
Valour 4 Frigate
Warrior 4 Patrol
T 3 Patrol
Namacurra 1 Patrol

ARMY 65,350 troops · 3,459 pts · 8 brigades

Ratel IFV 570 IFV
Olifant 200 MBT
Mamba 570 APC
Casspir 500 APC
G6 Rhino 43 SPArtillery
G5 Leopard 72 TowedArtillery
+ 6 more models

Full South Africa profile →

// ENEMY DOCTRINE

READ THE RULES