THEATER COMMAND v2.0
🇰🇪 Kenya YOUR COMMAND
VS
🇲🇷 Mauritania AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Kenya in green)

AIR POWER 105 vs 0 pts
NAVAL POWER 29 vs 0 pts
GROUND POWER 922 vs 476 pts

// KENYA — ORDER OF BATTLE

AIR 23 combat aircraft · 105 pts · 8 groups

F-5E Tiger II 18 4th gen
F-5 Freedom Fighter 5 3rd gen

NAVY 11 hulls · 29 pts · 8 groups

Nyayo 2 Coastal
Shupavu 2 Patrol
Madaraka 1 Coastal
Archangel 1 Coastal
Defender 1 Coastal
P101 1 Coastal
+ 3 more classes

ARMY 24,100 troops · 922 pts · 8 brigades

T-72 110 MBT
Vickers Mk.3 78 MBT
UR-416 52 APC
L118 40 TowedArtillery
Nora B-52 18 SPArtillery
WZ-551 35 APC
+ 12 more models

Full Kenya profile →

// MAURITANIA — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 15,850 troops · 476 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Mauritania profile →

// ENEMY DOCTRINE

READ THE RULES