THEATER COMMAND v2.0
πŸ‡³πŸ‡¦ Namibia YOUR COMMAND
VS
πŸ‡ΈπŸ‡³ Senegal AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by Γ—1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops β€” and amphibious forces fight at Γ—0.5.

// FORCE BALANCE (share of points, Namibia in green)

AIR POWER 88 vs 0 pts
NAVAL POWER 0 vs 0 pts
GROUND POWER 297 vs 408 pts

// NAMIBIA β€” ORDER OF BATTLE

AIR 22 combat aircraft Β· 88 pts Β· 8 groups

JL-8 11 4th gen
J-7 Fishcan 9 3rd gen
MiG-21 Fishbed 2 3rd gen

NAVY 0 hulls Β· 0 pts Β· 0 groups

No combat fleet on record.

ARMY 9,900 troops Β· 297 pts Β· 8 brigades estimated

No vehicle inventory β€” ground strength estimated from personnel.

Full Namibia profile β†’

// SENEGAL β€” ORDER OF BATTLE

AIR 0 combat aircraft Β· 0 pts Β· 0 groups

No combat aircraft on record.

NAVY 0 hulls Β· 0 pts Β· 0 groups

No combat fleet on record.

ARMY 13,600 troops Β· 408 pts Β· 8 brigades estimated

No vehicle inventory β€” ground strength estimated from personnel.

Full Senegal profile β†’

// ENEMY DOCTRINE

READ THE RULES