THEATER COMMAND v2.0
🇩🇰 Denmark YOUR COMMAND
VS
🇳🇱 Netherlands AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Denmark in green)

AIR POWER 390 vs 400 pts
NAVAL POWER 120 vs 165 pts
GROUND POWER 763 vs 822 pts

// DENMARK — ORDER OF BATTLE

AIR 57 combat aircraft · 390 pts · 8 groups

F-35 Lightning II 21 5th gen
F-16 Fighting Falcon 36 4th gen

NAVY 15 hulls · 120 pts · 8 groups

Thetis 4 Frigate
Iver Huitfeldt 3 Frigate
Absalon 2 Frigate
Knud Rasmussen 3 Patrol
MHV 800 1 Patrol
MHV 900 1 Patrol
+ 1 more classes

ARMY 14,500 troops · 763 pts · 8 brigades

Piranha V 309 APC
Leopard 2A7DK 44 MBT
Piranha IIIC 90 APC
CV9035DK 44 IFV
ATMOS 2000 19 SPArtillery
PULS 8 MLRS
+ 2 more models

Full Denmark profile →

// NETHERLANDS — ORDER OF BATTLE

AIR 40 combat aircraft · 400 pts · 8 groups

F-35 Lightning II 40 5th gen

NAVY 15 hulls · 165 pts · 8 groups

Walrus 3 Submarine
De Zeven Provinciën 4 Frigate
Rotterdam 2 Amphibious
Karel Doorman 1 Frigate
Holland 4 Patrol
Damen StanPatrol 2005 1 Patrol

ARMY 35,400 troops · 822 pts · 8 brigades

CV-90 128 IFV
GTK Boxer 200 APC
PzH 2000 46 SPArtillery
Leopard 2 18 MBT
Fennek 345 Light
PULS 4 MLRS

Full Netherlands profile →

// ENEMY DOCTRINE

READ THE RULES