THEATER COMMAND v2.0
🇳🇱 Netherlands YOUR COMMAND
VS
🇸🇪 Sweden AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by Ă—1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Netherlands in green)

AIR POWER 400 vs 480 pts
NAVAL POWER 165 vs 195 pts
GROUND POWER 822 vs 1,259 pts

// NETHERLANDS — ORDER OF BATTLE

AIR 40 combat aircraft · 400 pts · 8 groups

F-35 Lightning II 40 5th gen

NAVY 15 hulls · 165 pts · 8 groups

Walrus 3 Submarine
De Zeven Provinciën 4 Frigate
Rotterdam 2 Amphibious
Karel Doorman 1 Frigate
Holland 4 Patrol
Damen StanPatrol 2005 1 Patrol

ARMY 35,400 troops · 822 pts · 8 brigades

CV-90 128 IFV
GTK Boxer 200 APC
PzH 2000 46 SPArtillery
Leopard 2 18 MBT
Fennek 345 Light
PULS 4 MLRS

Full Netherlands profile →

// SWEDEN — ORDER OF BATTLE

AIR 96 combat aircraft · 480 pts · 8 groups

JAS 39 Gripen 96 4th gen

NAVY 26 hulls · 195 pts · 8 groups

Gotland 3 Submarine
Visby 5 Corvette
Södermanland 1 Submarine
Submarine 1 Submarine
Tapper 11 Patrol
Göteborg 2 Corvette
+ 2 more classes

ARMY 29,750 troops · 1,259 pts · 8 brigades

Stridsfordon 90 224 IFV
Stridsvagn 122 110 MBT
Pansarterrängbil 203 148 APC
Pansarterrängbil 360 112 APC
Archer 26 SPArtillery
Pansarterrängbil 300 20 APC

Full Sweden profile →

// ENEMY DOCTRINE

READ THE RULES