THEATER COMMAND v2.0
🇦🇴 Angola YOUR COMMAND
VS
🇿🇦 South Africa AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Angola in green)

AIR POWER 335 vs 125 pts
NAVAL POWER 0 vs 139 pts
GROUND POWER 3,210 vs 3,459 pts

// ANGOLA — ORDER OF BATTLE

AIR 87 combat aircraft · 335 pts · 8 groups

MiG-21 Fishbed 23 3rd gen
MiG-23 Flogger 22 3rd gen
JL-8 12 4th gen
Su-30 Flanker-C 12 4th gen
EMB-314 Super Tucano 6 4.5th gen
Su-17 Fitter 11 3rd gen
+ 1 more types

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 107,000 troops · 3,210 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Angola profile →

// SOUTH AFRICA — ORDER OF BATTLE

AIR 25 combat aircraft · 125 pts · 8 groups

JAS 39 Gripen 25 4th gen

NAVY 15 hulls · 139 pts · 8 groups

Heroine 3 Submarine
Valour 4 Frigate
Warrior 4 Patrol
T 3 Patrol
Namacurra 1 Patrol

ARMY 65,350 troops · 3,459 pts · 8 brigades

Ratel IFV 570 IFV
Olifant 200 MBT
Mamba 570 APC
Casspir 500 APC
G6 Rhino 43 SPArtillery
G5 Leopard 72 TowedArtillery
+ 6 more models

Full South Africa profile →

// ENEMY DOCTRINE

READ THE RULES