THEATER COMMAND v2.0
🇨🇾 Cyprus YOUR COMMAND
VS
🇵🇹 Portugal AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Cyprus in green)

AIR POWER 0 vs 175 pts
NAVAL POWER 24 vs 148 pts
GROUND POWER 450 vs 661 pts

// CYPRUS — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 11 hulls · 24 pts · 8 groups

FPB 3 Patrol
Coastal 2 Coastal
Rodman 55 2 Patrol
Al Mubrukah 1 Patrol
Saar 62 1 Patrol
Esterel 1 Patrol
+ 1 more classes

ARMY 15,000 troops · 450 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Cyprus profile →

// PORTUGAL — ORDER OF BATTLE

AIR 33 combat aircraft · 175 pts · 8 groups

F-16 Fighting Falcon 28 4th gen
EMB-314 Super Tucano 5 4.5th gen

NAVY 26 hulls · 148 pts · 8 groups

Tridente 2 Submarine
Vasco da Gama 3 Frigate
Bartolomeu Dias 2 Frigate
Argos 5 Patrol
Viana do Castelo 4 Patrol
Tejo 4 Patrol
+ 3 more classes

ARMY 27,250 troops · 661 pts · 8 brigades

M113 145 APC
Pandur II 113 APC
Leopard 2 34 MBT
Pandur II 30 IFV
M109 18 SPArtillery
L119 LG 21 TowedArtillery
+ 9 more models

Full Portugal profile →

// ENEMY DOCTRINE

READ THE RULES