THEATER COMMAND v2.0
🇪🇷 Eritrea YOUR COMMAND
VS
🇱🇾 Libya AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Eritrea in green)

AIR POWER 10 vs 60 pts
NAVAL POWER 9 vs 35 pts
GROUND POWER 2,605 vs 960 pts

// ERITREA — ORDER OF BATTLE

AIR 2 combat aircraft · 10 pts · 2 groups

Su-27 Flanker 2 4th gen

NAVY 4 hulls · 9 pts · 4 groups

Osa II 1 Coastal
Super Dvora Mk II 1 Patrol
Swift ship 1 Patrol
35-ton Patrol Boat 1 Patrol

ARMY 301,750 troops · 2,605 pts · 8 brigades

T-55A 270 MBT
BM-21 Grad 35 MLRS
2S1 Gvozdika 32 SPArtillery
M-46 39 TowedArtillery
BMP-1 15 IFV
2S5 Giatsint-S 13 SPArtillery
+ 4 more models

Full Eritrea profile →

// LIBYA — ORDER OF BATTLE

AIR 20 combat aircraft · 60 pts · 8 groups

MiG-21 Fishbed 11 3rd gen
MiG-23 Flogger 4 3rd gen
Mirage F1 2 3rd gen
Su-24 Fencer 2 3rd gen
Su-17 Fitter 1 3rd gen

NAVY 4 hulls · 35 pts · 4 groups

Polnocny-C 2 Amphibious
Koni 1 Frigate
Shafak (ex-Combattante II) 1 Coastal

ARMY 32,000 troops · 960 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Libya profile →

// ENEMY DOCTRINE

READ THE RULES