THEATER COMMAND v2.0
🇰🇪 Kenya YOUR COMMAND
VS
🇿🇦 South Africa AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Kenya in green)

AIR POWER 105 vs 125 pts
NAVAL POWER 29 vs 139 pts
GROUND POWER 922 vs 3,459 pts

// KENYA — ORDER OF BATTLE

AIR 23 combat aircraft · 105 pts · 8 groups

F-5E Tiger II 18 4th gen
F-5 Freedom Fighter 5 3rd gen

NAVY 11 hulls · 29 pts · 8 groups

Nyayo 2 Coastal
Shupavu 2 Patrol
Madaraka 1 Coastal
Archangel 1 Coastal
Defender 1 Coastal
P101 1 Coastal
+ 3 more classes

ARMY 24,100 troops · 922 pts · 8 brigades

T-72 110 MBT
Vickers Mk.3 78 MBT
UR-416 52 APC
L118 40 TowedArtillery
Nora B-52 18 SPArtillery
WZ-551 35 APC
+ 12 more models

Full Kenya profile →

// SOUTH AFRICA — ORDER OF BATTLE

AIR 25 combat aircraft · 125 pts · 8 groups

JAS 39 Gripen 25 4th gen

NAVY 15 hulls · 139 pts · 8 groups

Heroine 3 Submarine
Valour 4 Frigate
Warrior 4 Patrol
T 3 Patrol
Namacurra 1 Patrol

ARMY 65,350 troops · 3,459 pts · 8 brigades

Ratel IFV 570 IFV
Olifant 200 MBT
Mamba 570 APC
Casspir 500 APC
G6 Rhino 43 SPArtillery
G5 Leopard 72 TowedArtillery
+ 6 more models

Full South Africa profile →

// ENEMY DOCTRINE

READ THE RULES