THEATER COMMAND v2.0
🇨🇾 Cyprus YOUR COMMAND
VS
🇬🇷 Greece AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Cyprus in green)

AIR POWER 0 vs 1,099 pts
NAVAL POWER 24 vs 567 pts
GROUND POWER 450 vs 9,555 pts

// CYPRUS — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 11 hulls · 24 pts · 8 groups

FPB 3 Patrol
Coastal 2 Coastal
Rodman 55 2 Patrol
Al Mubrukah 1 Patrol
Saar 62 1 Patrol
Esterel 1 Patrol
+ 1 more classes

ARMY 15,000 troops · 450 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Cyprus profile →

// GREECE — ORDER OF BATTLE

AIR 217 combat aircraft · 1,099 pts · 8 groups

F-16 Fighting Falcon 152 4th gen
Rafale 24 4.5th gen
Mirage 2000 24 4th gen
F-4 Phantom II 17 3rd gen

NAVY 69 hulls · 567 pts · 8 groups

Papanikolis 4 Submarine
Kortenaer 8 Frigate
Jason 5 Amphibious
Poseidon 2 Submarine
MEKO-200HN 4 Frigate
Pisa 1 Cruiser
+ 20 more classes

ARMY 142,700 troops · 9,555 pts · 8 brigades

M113 1987 APC
Leopard 1A5 501 MBT
M48A5 MOLF 319 MBT
M109 420 SPArtillery
Leopard 2A4 183 MBT
Leopard 2A6 HEL 170 MBT
+ 11 more models

Full Greece profile →

// ENEMY DOCTRINE

READ THE RULES