THEATER COMMAND v2.0
πŸ‡°πŸ‡Ώ Kazakhstan YOUR COMMAND
VS
πŸ‡ΈπŸ‡Ύ Syria AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by Γ—1.5.

SEA β€” CLOSED

No naval theatre: at least one belligerent is landlocked.

LAND β€” CLOSED

No border and no sea route: ground forces can never make contact.

// FORCE BALANCE (share of points, Kazakhstan in green)

AIR POWER 340 vs 733 pts

// KAZAKHSTAN β€” ORDER OF BATTLE

AIR 68 combat aircraft Β· 340 pts Β· 8 groups

Su-27 Flanker 40 4th gen
Su-25 Frogfoot 15 4th gen
MiG-29 Fulcrum 13 4th gen

Full Kazakhstan profile β†’

// SYRIA β€” ORDER OF BATTLE

AIR 225 combat aircraft Β· 733 pts Β· 8 groups

MiG-23 Flogger 87 3rd gen
MiG-21 Fishbed 50 3rd gen
MiG-29 Fulcrum 29 4th gen
Su-17 Fitter 39 3rd gen
Su-24 Fencer 18 3rd gen
MiG-25 Foxbat 2 3rd gen

Full Syria profile β†’

// ENEMY DOCTRINE

READ THE RULES