THEATER COMMAND v2.0
🇰🇭 Cambodia YOUR COMMAND
VS
🇸🇾 Syria AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Cambodia in green)

AIR POWER 0 vs 733 pts
NAVAL POWER 38 vs 0 pts
GROUND POWER 4,271 vs 1,422 pts

// CAMBODIA — ORDER OF BATTLE

AIR 0 combat aircraft · 0 pts · 0 groups

No combat aircraft on record.

NAVY 17 hulls · 38 pts · 8 groups

Koh Svay-class 4 Patrol
Albatroz-class 3 Patrol
Koh Ruesay-class 3 Patrol
Type 056C 1 Corvette
Swift-class Mk. III 2 Patrol
Fassmer FPB 21-class 2 Patrol
+ 1 more classes

ARMY 124,300 troops · 4,271 pts · 8 brigades

T-54/T-55 300 MBT
BM-21 200 MLRS
T-55AM1 100 MBT
RM-70 125 MLRS
BMP-1 100 IFV
BTR-60 200 APC
+ 21 more models

Full Cambodia profile →

// SYRIA — ORDER OF BATTLE

AIR 225 combat aircraft · 733 pts · 8 groups

MiG-23 Flogger 87 3rd gen
MiG-21 Fishbed 50 3rd gen
MiG-29 Fulcrum 29 4th gen
Su-17 Fitter 39 3rd gen
Su-24 Fencer 18 3rd gen
MiG-25 Foxbat 2 3rd gen

NAVY 0 hulls · 0 pts · 0 groups

No combat fleet on record.

ARMY 169,000 troops · 1,422 pts · 8 brigades

BTR-50 450 APC
2S1 Gvozdika 50 SPArtillery
Al-Ra'd 10 APC
BMC Amazon 6 APC
M113 6 APC
Humvee 3 APC
+ 1 more models

Full Syria profile →

// ENEMY DOCTRINE

READ THE RULES