THEATER COMMAND v2.0
🇳🇱 Netherlands YOUR COMMAND
VS
🇷🇴 Romania AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Netherlands in green)

AIR POWER 400 vs 245 pts
NAVAL POWER 165 vs 94 pts
GROUND POWER 822 vs 3,886 pts

// NETHERLANDS — ORDER OF BATTLE

AIR 40 combat aircraft · 400 pts · 8 groups

F-35 Lightning II 40 5th gen

NAVY 15 hulls · 165 pts · 8 groups

Walrus 3 Submarine
De Zeven Provinciën 4 Frigate
Rotterdam 2 Amphibious
Karel Doorman 1 Frigate
Holland 4 Patrol
Damen StanPatrol 2005 1 Patrol

ARMY 35,400 troops · 822 pts · 8 brigades

CV-90 128 IFV
GTK Boxer 200 APC
PzH 2000 46 SPArtillery
Leopard 2 18 MBT
Fennek 345 Light
PULS 4 MLRS

Full Netherlands profile →

// ROMANIA — ORDER OF BATTLE

AIR 49 combat aircraft · 245 pts · 8 groups

F-16 Fighting Falcon 49 4th gen

NAVY 15 hulls · 94 pts · 8 groups

Type 22 2 Frigate
Tarantul 3 Corvette
Mărășești 1 Frigate
Tetal-I 2 Corvette
Tetal-II 2 Corvette
Hisar 1 Corvette
+ 3 more classes

ARMY 69,300 troops · 3,886 pts · 8 brigades

T-55 162 MBT
Piranha V 227 IFV
TABC-79 402 APC
TAB-71/77 366 APC
M1981 320 TowedArtillery
TR-85 103 MBT
+ 10 more models

Full Romania profile →

// ENEMY DOCTRINE

READ THE RULES