THEATER COMMAND v2.0
🇹🇷 Turkey YOUR COMMAND
VS
🇹🇼 Taiwan AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Turkey in green)

AIR POWER 1,373 vs 1,595 pts
NAVAL POWER 735 vs 574 pts
GROUND POWER 20,033 vs 9,314 pts

// TURKEY — ORDER OF BATTLE

AIR 299 combat aircraft · 1,373 pts · 8 groups

F-16 Fighting Falcon 238 4th gen
F-4 Phantom II 48 3rd gen
F-5 Freedom Fighter 13 3rd gen

NAVY 87 hulls · 735 pts · 8 groups

Atılay 4 Submarine
Preveze 4 Submarine
Gür 4 Submarine
Gabya 8 Frigate
Yavuz 4 Frigate
Barbaros 4 Frigate
+ 16 more classes

ARMY 355,200 troops · 20,033 pts · 8 brigades

M113 2813 APC
M60 Patton 815 MBT
M48 Patton 750 MBT
BMC Kirpi 2010 APC
ACV-15 1433 APC
ACV-15 645 IFV
+ 20 more models

Full Turkey profile →

// TAIWAN — ORDER OF BATTLE

AIR 319 combat aircraft · 1,595 pts · 8 groups

F-16 Fighting Falcon 138 4th gen
F-CK-1 Ching-Kuo 129 4th gen
Mirage 2000 52 4th gen

NAVY 52 hulls · 574 pts · 8 groups

Cheng Kung 10 Frigate
Kee Lung 4 Destroyer
Kang Ding 6 Frigate
Chi Yang 5 Frigate
Hai Shih 2 Submarine
Hai Lung 2 Submarine
+ 7 more classes

ARMY 169,000 troops · 9,314 pts · 8 brigades

M60A3 TTS 460 MBT
CM-11 Brave Tiger 450 MBT
CM-21 1000 APC
CM-32 Clouded Leopard 378 IFV
M101A1 650 TowedArtillery
M113 650 APC
+ 14 more models

Full Taiwan profile →

// ENEMY DOCTRINE

READ THE RULES