THEATER COMMAND v2.0
🇨🇳 China YOUR COMMAND
VS
🇰🇿 Kazakhstan AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA — CLOSED

No naval theatre: at least one belligerent is landlocked.

LAND

Shared border — armies clash at full strength every round.

// FORCE BALANCE (share of points, China in green)

AIR POWER 12,778 vs 340 pts
GROUND POWER 60,295 vs 931 pts

// CHINA — ORDER OF BATTLE

AIR 2,277 combat aircraft · 12,778 pts · 8 groups

J-20 Mighty Dragon 300 5th gen
J-10 Vigorous Dragon 271 4.5th gen
J-11 Responsive Dragon 365 4th gen
H-6 234 heavy bomber
J-7 Fishcan 417 3rd gen
JL-8 181 4th gen
+ 7 more types

ARMY 2,035,000 troops · 60,295 pts · 8 brigades

Type 96 2500 MBT
ZBL-08 3250 IFV
Type 99 1370 MBT
ZBD-04A 2000 IFV
PH-63 1330 MLRS
ZSD-89 1750 APC
+ 34 more models

Full China profile →

// KAZAKHSTAN — ORDER OF BATTLE

AIR 68 combat aircraft · 340 pts · 8 groups

Su-27 Flanker 40 4th gen
Su-25 Frogfoot 15 4th gen
MiG-29 Fulcrum 13 4th gen

ARMY 39,000 troops · 931 pts · 8 brigades

BMP-2 280 IFV
BMP-1 60 IFV
Arlan 200 Light
BPM-97 18 APC
BRM-1 60 Light
BRDM-2 40 Light
+ 3 more models

Full Kazakhstan profile →

// ENEMY DOCTRINE

READ THE RULES