THEATER COMMAND v2.0
🇱🇾 Libya YOUR COMMAND
VS
🇹🇷 Turkey AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Libya in green)

AIR POWER 60 vs 1,373 pts
NAVAL POWER 35 vs 735 pts
GROUND POWER 960 vs 20,033 pts

// LIBYA — ORDER OF BATTLE

AIR 20 combat aircraft · 60 pts · 8 groups

MiG-21 Fishbed 11 3rd gen
MiG-23 Flogger 4 3rd gen
Mirage F1 2 3rd gen
Su-24 Fencer 2 3rd gen
Su-17 Fitter 1 3rd gen

NAVY 4 hulls · 35 pts · 4 groups

Polnocny-C 2 Amphibious
Koni 1 Frigate
Shafak (ex-Combattante II) 1 Coastal

ARMY 32,000 troops · 960 pts · 8 brigades estimated

No vehicle inventory — ground strength estimated from personnel.

Full Libya profile →

// TURKEY — ORDER OF BATTLE

AIR 299 combat aircraft · 1,373 pts · 8 groups

F-16 Fighting Falcon 238 4th gen
F-4 Phantom II 48 3rd gen
F-5 Freedom Fighter 13 3rd gen

NAVY 87 hulls · 735 pts · 8 groups

Atılay 4 Submarine
Preveze 4 Submarine
Gür 4 Submarine
Gabya 8 Frigate
Yavuz 4 Frigate
Barbaros 4 Frigate
+ 16 more classes

ARMY 355,200 troops · 20,033 pts · 8 brigades

M113 2813 APC
M60 Patton 815 MBT
M48 Patton 750 MBT
BMC Kirpi 2010 APC
ACV-15 1433 APC
ACV-15 645 IFV
+ 20 more models

Full Turkey profile →

// ENEMY DOCTRINE

READ THE RULES