THEATER COMMAND v2.0
🇨🇦 Canada YOUR COMMAND
VS
🇨🇱 Chile AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Canada in green)

AIR POWER 460 vs 443 pts
NAVAL POWER 276 vs 337 pts
GROUND POWER 2,291 vs 2,532 pts

// CANADA — ORDER OF BATTLE

AIR 92 combat aircraft · 460 pts · 8 groups

F/A-18 Hornet 92 4th gen

NAVY 32 hulls · 276 pts · 8 groups

Halifax 12 Frigate
Victoria 4 Submarine
Orca 8 Patrol
Harry DeWolf 4 Patrol
Kingston 4 Patrol

ARMY 67,400 troops · 2,291 pts · 8 brigades

LAV 6.0 616 IFV
Leopard 2 74 MBT
Bison 155 APC
M113 135 APC
C3 Close Support Gun 93 TowedArtillery
TAPV 500 Light
+ 3 more models

Full Canada profile →

// CHILE — ORDER OF BATTLE

AIR 81 combat aircraft · 443 pts · 8 groups

F-16 Fighting Falcon 46 4th gen
EMB-314 Super Tucano 22 4.5th gen
F-5E Tiger II 10 4th gen
F-5 Freedom Fighter 3 3rd gen

NAVY 57 hulls · 337 pts · 8 groups

Scorpène 2 Submarine
Thomson 2 Submarine
Protector 16 Coastal
Duke 3 Frigate
Adelaide 2 Frigate
Karel Doorman 2 Frigate
+ 11 more classes

ARMY 77,200 troops · 2,532 pts · 8 brigades

Leopard 2A4CHL 186 MBT
M113 408 APC
Marder 1A3 180 IFV
AIFV-B / YPR-765 169 IFV
Mowag Piranha 177 APC
M101 136 TowedArtillery
+ 3 more models

Full Chile profile →

// ENEMY DOCTRINE

READ THE RULES