THEATER COMMAND v2.0
🇨🇱 Chile YOUR COMMAND
VS
🇻🇪 Venezuela AI OPPONENT

// THEATRE MAP

AIR

Always contested. Winning it multiplies your forces in SEA and LAND by ×1.5.

SEA

Fleets and maritime strike aircraft. Controls access to the LAND theatre. Submarines make even a winning enemy bleed.

LAND

No land border. Only the round's SEA winner can land troops — and amphibious forces fight at ×0.5.

// FORCE BALANCE (share of points, Chile in green)

AIR POWER 443 vs 258 pts
NAVAL POWER 337 vs 89 pts
GROUND POWER 2,532 vs 2,196 pts

// CHILE — ORDER OF BATTLE

AIR 81 combat aircraft · 443 pts · 8 groups

F-16 Fighting Falcon 46 4th gen
EMB-314 Super Tucano 22 4.5th gen
F-5E Tiger II 10 4th gen
F-5 Freedom Fighter 3 3rd gen

NAVY 57 hulls · 337 pts · 8 groups

Scorpène 2 Submarine
Thomson 2 Submarine
Protector 16 Coastal
Duke 3 Frigate
Adelaide 2 Frigate
Karel Doorman 2 Frigate
+ 11 more classes

ARMY 77,200 troops · 2,532 pts · 8 brigades

Leopard 2A4CHL 186 MBT
M113 408 APC
Marder 1A3 180 IFV
AIFV-B / YPR-765 169 IFV
Mowag Piranha 177 APC
M101 136 TowedArtillery
+ 3 more models

Full Chile profile →

// VENEZUELA — ORDER OF BATTLE

AIR 54 combat aircraft · 258 pts · 8 groups

JL-8 23 4th gen
Su-30 Flanker-C 21 4th gen
F-16 Fighting Falcon 4 4th gen
F-5 Freedom Fighter 6 3rd gen

NAVY 31 hulls · 89 pts · 8 groups

Capana 3 Amphibious
Gavión 12 Patrol
Point 4 Patrol
Guaiquerí 3 Patrol
Guaicamacuto 3 Patrol
Págalo 3 Patrol
+ 3 more classes

ARMY 123,000 troops · 2,196 pts · 8 brigades

T-72 92 MBT
BMP-3 123 IFV
AMX-30 81 MBT
BTR-80A 114 IFV
VN4 121 APC
2S19 Msta-S 48 SPArtillery
+ 16 more models

Full Venezuela profile →

// ENEMY DOCTRINE

READ THE RULES